Build with Unity

Use this section to build Bridge XR experiences in Unity and publish them.

This section is mainly for developers, student creators, faculty teams, and external partners.

  1. Install or access Zoe for Unity.

  2. Add the Bridge XR integration package.

  3. Build your experience in Unity.

  4. Add Bridge XR tracking and completion actions.

  5. Upload the experience from Unity.

  6. Test the published result.

What this section covers

  • Unity setup for Bridge XR

  • Zoe for Unity

  • the Bridge XR integration package

  • upload from the Bridge Wizard

  • testing after upload

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Published experiences can be targeted for browser-based playback through the web player. Headset-based playback uses the installed Bridge XR App on Meta Quest.

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