> For the complete documentation index, see [llms.txt](https://unity.zoeimmersive.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://unity.zoeimmersive.com/bridge-xr/build-with-unity.md).

# Build with Unity

Use this section to build Bridge XR experiences in Unity and publish them.

This section is mainly for developers, student creators, faculty teams, and external partners.

### Recommended order

1. Install or access **Zoe for Unity**.
2. Add the **Bridge XR integration package**.
3. Build your experience in Unity.
4. Add Bridge XR tracking and completion actions.
5. Upload the experience from Unity.
6. Test the published result.

### What this section covers

* Unity setup for Bridge XR
* Zoe for Unity
* the Bridge XR integration package
* upload from the Bridge Wizard
* testing after upload

{% hint style="info" %}
Published experiences can be targeted for browser-based playback through the **web player**. Headset-based playback uses the installed **Bridge XR App** on **Meta Quest**.
{% endhint %}

### Pages in this section

* [Develop Experiences in Unity](/bridge-xr/build-with-unity/develop-experiences-in-unity.md)
* [Upload Experiences from Unity](/bridge-xr/build-with-unity/upload-experiences-from-unity.md)
* [Test Published Experiences](/bridge-xr/build-with-unity/test-published-experiences.md)
