# Previous version

## Install Zoe for Unity

| <ul><li><p>First check you have the provided packages:</p><ul><li>Zoe for Unity</li><li>Bridge XR package</li></ul></li></ul> |
| ----------------------------------------------------------------------------------------------------------------------------- |

|

* Make sure you have the recommended Unity version for Zoe and follow these instructions to install: [Installing Zoe for Unity | Zoe for Unity: Help Center<br>](https://unity.zoeimmersive.com/installation/installing-zoe-for-unity#installing-unity)

  <figure><img src="/files/lBwNYnFmgEKySqhyoom0" alt=""><figcaption></figcaption></figure>

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| <ul><li>Then install the Bridge XR package.</li></ul> |
| ----------------------------------------------------- |

## Using Zoe for Unity

|

* Follow the rest of the Documentation to get familiar with the plugin and create your immersive experience: [Project Settings | Zoe for Unity: Help Center](https://unity.zoeimmersive.com/installation/project-settings)

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| <ul><li>Be sure to test the experience until you are happy with it.</li></ul> |
| ----------------------------------------------------------------------------- |

## Prepare for upload

In order for your experience to be able to send the proper data to the dashboard you need to make sure you add some specific Bridge XR actions to some of the interactions in your experience.

| <ul><li>To add other actions than the ones provided in the dropdown list, click on Add Component and look for scripts beginning by SA\_<br><img src="/files/vp8HIDClKEfGOPBzOD6t" alt=""><br><br></li></ul> |
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| <ul><li>Every interaction you wish to track should have the ‘SA\_StatisticsAction’ script added to it.<br><img src="/files/h5roRfgBTqmjSjmFT8ZB" alt=""></li></ul> |
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| <p>For the Bridge XR app to know your experience is complete please add the ‘SA\_CompleteAction’ to the interaction that corresponds inside your experience<br><img src="/files/QMPUpO7jvZ9CJnpwkdT5" alt=""></p><p><br></p> |
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