Exporting for Meta Quest
This page describes how to export a Meta Quest app using Zoe for Unity prior to version 4.0. The page will soon be updated to support export for Zoe for Unity's newest version.
To export your VR experience as an app for Quest headsets, follow this procedure.
Go to
File > Build Settings.Check that you have Android set as your platform. If not, click on
Switch Platform.
If you need to switch to Android mode, Unity will reimport all of your scenes which can take time. It's preferable to do this step early in your project development.
Go to
Player Settings > XR Plug-in Managementand check that you have 'Oculus' checked in theAndroidtab.

Go back to
Build Settings. Make sure all the scenes you want to include in your app are selected.Click the
Buildbutton, which will generate your app as an .apk file. Pick a spot on your computer for it be exported to.


Once the .apk file is saved to your computer, follow this next tutorial on how to install it on your headset.
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