# Exporting for Meta Quest

{% hint style="danger" %}
This page describes how to export a Meta Quest app using Zoe for Unity prior to version 4.0. The page will soon be updated to support export for Zoe for Unity's newest version.
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To export your VR experience as an app for Quest headsets, follow this procedure.

{% embed url="<https://youtu.be/pZ0NuQde6vA?si=lJ3uWQNu5q1QeKzK>" %}

* Go to `File > Build Settings`.
* Check that you have **Android** set as your platform. If not, click on `Switch Platform`.

{% hint style="info" %}
If you need to switch to Android mode, Unity will reimport all of your scenes which can take time. It's preferable to do this step early in your project development.
{% endhint %}

* Go to `Player Settings > XR Plug-in Management` and check that you have **'Oculus'** checked in the `Android` tab.

<figure><img src="https://2377590261-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fz0pDcUm114qZSWNhbhEt%2Fuploads%2FJbsKrZacFIdYYYuSnney%2Fxr-plugin-management.jpg?alt=media&#x26;token=1c39406e-f714-4d57-beed-b47b3a151a9f" alt=""><figcaption></figcaption></figure>

* Go back to `Build Settings`. Make sure all the scenes you want to include in your app are selected.
* Click the `Build` button, which will generate your app as an .apk file. Pick a spot on your computer for it be exported to.

<div><figure><img src="https://2377590261-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fz0pDcUm114qZSWNhbhEt%2Fuploads%2Ft9Yr7y9tCj9L7a6pxaGx%2Fbuild-settings_scenes.jpg?alt=media&#x26;token=ae85c128-7457-4930-84e6-1155c723ab13" alt=""><figcaption><p>Select your app's scenes.</p></figcaption></figure> <figure><img src="https://2377590261-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fz0pDcUm114qZSWNhbhEt%2Fuploads%2Fweu1VATrz7cjb7KwURA4%2Fbuild-settings_build.jpg?alt=media&#x26;token=77cf8e17-56a6-4af0-8c98-79c7e941bc63" alt=""><figcaption><p>Click on 'Build' to create an .apk file.</p></figcaption></figure></div>

Once the .apk file is saved to your computer, follow [this next tutorial](https://unity.zoeimmersive.com/exporting-your-app/sideloading-on-meta-quest) on how to install it on your headset.
