Zoe for Unity: Help Center
  • Zoe for Unity - Help Center
  • Installation
    • Setting up Unity
    • Installing Zoe
    • XR Settings
    • Basic Scene
  • Getting Started
    • Interaction Rig
      • Create an Interaction Rig
      • Structure & Settings
    • Testing without a headset
    • Navigation modes
  • Adding interactivity
    • Overview
    • Interactive Objects
      • Creating IOs
      • Structure of IOs
      • IO Setup
    • Interactions
      • Interaction Setup
      • Conditions
        • Duration (parameter)
        • Gaze
        • Point and Click
        • Proximity
        • Touch
        • Manipulate
        • Inputs
        • Drop
        • Approach
        • Collision
      • Actions
        • Delay (parameter)
        • Scale
        • Rotate
        • Rotate Around
        • Translate
        • Activate
        • Audio
        • Animation
        • Physics
        • Change Material
    • Drag & Drop system
    • API - Custom Scripts
      • Create your own Condition
      • Create your own Action
  • Multiplayer
    • Installation
    • Photon Setup
    • Scripting Symbols
    • Get Started
    • Avatars
    • Multiplayer Conditions
    • Multiplayer Actions
  • Exporting Your App
    • Exporting your .apk for Quest
    • Sideloading your .apk on Quest
  • Lessons
    • Getting Started
      • Interactive Objects
      • Actions 01
      • Actions 02
      • Conditions 01
      • Conditions 02
  • MX PEN INTEGRATION
    • Installation
    • MX Pen Input Mapping
    • Changing the default MX Ink Visual
  • Swapping the MX Inc Visual In Play Mode
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On this page
  • Installing in a new Unity Project
  • Add the Oculus XR Package
  1. MX PEN INTEGRATION

Installation

Last updated 3 months ago

The MX integration requires Zoe for Unity compatible with the MX pen. This BETA is currently available to our Creator Program participants. Download the Unity Package on our

Installing in a new Unity Project

Add the Oculus XR Package

Do this before installing Zoe for Unity in your project

  1. Go to Window > Package Manager

  1. Choose Unity Registry

3. Find the Oculus XR Plugin and click Install

4. If you get a Restart Unity popup, click not now

  1. Import the "Zoe for Unity MX" Unity Package and click "Install for Meta Quest".

  1. Move the Logitech folder into the resource folder.

  1. Add MxInkActions to Project Settings

    1. Go to Project Settings > Meta XR > Input Actions > Input Action Sets

b. Click the + button and add the 'MX Input Actions'

  1. Uncheck " Split Application Binary" in the player settings

    Player Settings > Publishing Settings > Split Application Binary > Uncheck

  1. Make the Stylus work when working in the Unity Editor Enable the Oculus plug-in for the Standalone target in the settings

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