Change physic properties of an object.

  • Target Object(s): IO(s) you want to modify their properties of.

  • Affected by gravity: change the object’s subjection to gravity.

  • Enable collisions: enable/disable if the target object detects collision or not. This action will act on the collider at the root of your IO.

  • Change mass: assign a new mass (kg) to your object.

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