# Changing the default MX Ink Visual

If you want your MX pen to have a different visual of your own, follow the instructions below.

* Open the MX\_Ink prefab in `Assets > Resources > Logitech`.

<figure><img src="https://2377590261-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fz0pDcUm114qZSWNhbhEt%2Fuploads%2FBrAmrFcKSjmYMcvyESbX%2FScreenshot%202025-02-12%20at%204.17.22%E2%80%AFPM.png?alt=media&#x26;token=a8683dd9-9220-486a-b353-024313847411" alt=""><figcaption></figcaption></figure>

* Deactivate the MX Pen visual and add your own 3D model instead.&#x20;
  * Make sure to align your new model exactly with the pen.<br>

    <figure><img src="https://2377590261-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fz0pDcUm114qZSWNhbhEt%2Fuploads%2FqY6J68wTJHnvx7FRuzf7%2FScreenshot%202025-02-20%20at%209.49.09%E2%80%AFAM.png?alt=media&#x26;token=d5ec1126-a6b9-4d0d-9bf5-62f49b4c0108" alt=""><figcaption></figcaption></figure>

This will change the default pen within your whole experience.&#x20;

{% hint style="danger" %}
Make sure to hit APPLY ALL to the MX Ink prefab and then delete it from the scene
{% endhint %}

<figure><img src="https://2377590261-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fz0pDcUm114qZSWNhbhEt%2Fuploads%2FtImJKi04Mg4lXCBJNeNu%2FScreenshot%202025-07-21%20at%2012.41.14%E2%80%AFPM.png?alt=media&#x26;token=28a7bd16-10ca-46ba-8d10-4ff33cc229ed" alt=""><figcaption></figcaption></figure>

If you are looking to have the pen change at runtime–for example if you are creating an experience where your player must pick up a tool or change the pen during the game–take a look at the next tutorial.
