> For the complete documentation index, see [llms.txt](https://unity.zoeimmersive.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://unity.zoeimmersive.com/getting-started/testing-without-a-headset.md).

# Testing without a headset

{% embed url="<https://youtu.be/-LQNgk22jrc>" %}

To test your experience without a headset, you can use **Desktop Camera Control** which can be found at the root of your Interaction Rig. Once the script is added, you will be able to look around you with your mouse, move around using your keyboard's `W`, `A`, `S`, and `D` keys and pick up objects with the `E` key.&#x20;

<figure><img src="/files/svJgiUYTQhOEVwEg0JcU" alt=""><figcaption></figcaption></figure>

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Since your movements are more restricted than in VR, you can use the **Levitate** method to pick up your objects easily in this mode.&#x20;
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{% hint style="info" %}
If using the **Grab** method, make sure the grab distance of your objects is long enough so that you can grab them from far away.
{% endhint %}

{% hint style="info" %}
In prior versions of Zoe for Unity, the 'Desktop Camera Control' component was named 'Desktop Controller' and needed to be added manually. This process is not needed anymore.
{% endhint %}
