Introduction: Creator Guidelines

Not every learning experience needs to be built in 3D. When you begin exploring Unity and Zoe for Unity to create your first piece of content, it’s important to choose the right content type for your goals.

These guidelines will help you determine whether your idea is a good fit for 3D, Immersive learning or VR, and how to shape it effectively.

Spatial Interactivity

Zoe for Unity is fundamentally 3D based and interaction-driven. This means it works best for experiences where learners:

  • Explore a space, a story at the first person

  • Move around inside an environment

  • Pick up, manipulate, or inspect 3D objects

  • Investigate systems through hands-on interaction

If these actions are central to your idea, then 3D content built with Unity and Zoe will be a strong choice.

Example of a point and click interaction on web

Interactive Content Types

Process & Procedure WalkthroughsNarrative Experiences & StoriesInvestigation / Inspection ScenariosPuzzles, Challenges & Escape RoomsEnvironmental SimulationsCollaborative / Multi-User ActivitiesMini-Games & Interactive ExercisesFull Custom Simulations
Summary

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