> For the complete documentation index, see [llms.txt](https://unity.zoeimmersive.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://unity.zoeimmersive.com/content-guidelines/introduction-creator-guidelines/collaborative-multi-user-activities.md).

# Collaborative / Multi-User Activities

Shared scenes where multiple learners work together.

Examples:

* Group lab activity
* Two-person procedure
* Co-op puzzle (both must activate something)
* Instructor-guided class session<br>

Format:

* Web: shared view or simultaneous click interactions ( not available on web yet)
* VR: fully synchronous multiplayer<br>

God for: classrooms, training cohorts, team tasks.

\
Mini-Games & Interactive Exercises

Small, focused, playful activities.

Examples:\ <br>

* Quick reaction challenges\ <br>
* Collect items scattered in the scene\ <br>
* Simple 3D quizzes in a 3D space\ <br>

Format:

* Web: tap/click interactions, move around with mouth.\ <br>
* VR: hand, controller, physics actions\ <br>

Good for: engagement boosters, assessments, fun intros.

## Full Custom Simulations

Complex scenes built for realism, precision, or specialty training.

Examples:

* Operating a CNC machine\ <br>
* Running a full lab setup\ <br>
* Complex medical or industrial workflows\ <br>
* Detailed research simulations for higher ed\ <br>

Format:

* Web: simplified preview version to show the various steps\ <br>
* VR: main training experience with precision\ <br>

Good for: enterprise, advanced courses, certification training.

##

<br>
